Symptoms of video game addiction in adolescents

The addiction to video games is an evil that is spreading among young people in a very worrying way. There are so many cases that the mental diagnosis manual (DSM-V) used worldwide by psychologists and psychiatrists, decided to catalog in 2013 the “Internet addiction or video game disorder.”

Most common ages of video game addiction

The most common profile is that of male adolescents aged 12 to 20 years.

The symptoms of addiction to video games in adolescents include:

The repeated use of Internet-based games or video games, often with other players, leading to significant problems with generally of the young person.

Five Of The Following Criteria Must Be Given Over A Year:

1. Preoccupation or obsession with games. The teenager shows great concern with the game or the computer when he is away from them. He might seem distracted, irritable, or disinterested and talk about the game almost always.

video game addiction symptoms

2. Withdrawal symptoms when you are not playing.Mood changes, reluctance to do other things, aggression, sadness, defensive attitude.

3. A gradual increase in the time you spend playing. Each time he needs more time to satisfy the need to play.

4. The person has tried to reduce the time spent playing but has not succeeded.

5. The person has lost interest in other areas of his life, such as his hobbies or friends.

6. The person has had a constant abuse of the games or the Internet, even knowing the consequences that could bring.

7. The person lies to others about their use with games or the Internet.

8. The person spends his time on video games or the Internet to calm their anxiety or guilt. As a way to escape from reality.

9. The person has lost relationships or has put them at risk for video games or the Internet.

The upheaval by addiction to the video Juegos or Internet is not an official addiction today of today, but the experts do not discard to include it in next editions of the DSM. Doing so will help the experts to establish guidelines, treatments, and indications to help solve this problem more and more frequently.

The new technologies bring many good things, but as in everything, the use we make of them sets the trend. As a parent, we must educate our children to make responsible and healthy use of the devices. Otherwise, we can have problems as serious as this.

The latest report of the World Health Organization, which lists the diseases that can threaten the well-being of citizens internationally, this year adds an addiction that until now did not seem so dangerous: excessive gaming, or play a lot of video games.

In particular, “harmful game” and “game disorder” are the two meanings to be taken into account from now on. With ” harmful game,” the WHO refers to when a user creates a game pattern, online or offline, which significantly increases the risk of health damage, both physically and mentally, not only for those who play but also for those who are around.

With ” game disorder,” the WHO qualifies it as the recurring pattern of play, also online or offline, where there is a widespread lack of control over some factors that, from now on, users can control to see if they should or Do not worry about the issue. What are these three indicators to take into account?

In the first place, we must pay attention to the lack of control over the game: the increase in time, frequency, intensity … without knowing how to set a limit.

Second, the priority grows: daily routines change to suit the game, and play begins to be above social relationships, for example.


Third, if the user continues to play despite being aware of the negative consequences, it means that he is not able to leave because he has already generated an addiction.

This decision of the WHO puts the abuse of drugs in the same section as the game disorder, something that has hit many in the first instance. Also, the association of the United States game has already pronounced itself before the new WHO publication, accusing it of trivializing other problems and much more severe and chronic disorders of mental health.

This is the first update that WHO has made of its International Classification of Diseases since 1990, and a decade ago that the issue of addiction to video games is on the table.